This isn't the game that started the Adventure Game craze, the 'Collosal Cave Adventure'started that. However, this is the game that spawned commercial computer games around1980.
When this game appeared at work, seemingly everyone stayed into the evening and wasamazed at the detail and puzzles. Forget Myst. This game stretches the imaginationand has interesting puzzles.
From the Wikimedia Foundation Governance Wiki. Jump to navigation Jump to search. Please visit wikimediafoundation.org for the official Wikimedia. Some of these games had copy protection. Zork I, for example, limits your ability to copy the application from the disk, but imaging the entire disk worked. Zork II and Zork III, however, request that you insert the master copy (which I can’t do on a Mac OS X machine, of course.) Most classic abandonware games can be downloaded somewhere. Every plot, every puzzle, every personality has been honed and perfected to make your experience uniquely realistic and involving. The Zork saga is text adventuring at its finest. Welcome to the Underground. Your greatest challenge lies ahead – and downwards. The pack includes Zork I, Zork II, Zork III, Beyond Zork, Zork Zero, and Planetfall.
As was customary at the time, computer games were free. The source code for this onebears an Infocom copyright, however it allows free noncommercial distribution. I obtained itin 1991 and compiled it for MS/DOS. Of course it will run under Windows! The program waswritten in Fortran, and I'm not providing the source, lest it spoil the game!
Back around 1980, the folks at Infocom wrote a game interpreter and rewrote Zork torun on it, making it possible to play the game on Apples, TRS-80's, CP/M boxes, and othersystems of the day rather than being limited to mainframes. THIS program is the originalmainframe version. It is equivalent to Zork I + about half of Zork II + the endgame of Zork III.
If by some chance the only version of the game you ever played was on a mainframe,this version may be somewhat of a treat as it is the last mainframe version and hasthe Bank of Zork and Maze puzzles which didn't appear in early versions.
For all these versions, just unzip the files somewhere and run from thatlocation. These programs run from the command line.
Dungeon Adventure Game (AKA 'Zork') for Mac OS X (270k) (Recompiled - now a 64-bit Intel CPU only binary, also uses static library)
Dungeon Adventure Game (AKA 'Zork') for Linux (201k). -- built for 32-bit Linux. If you have a 64-bit distribution you will need to add 32-bit support.
SPOILER -- MAP OF DUNGEON (from 1982) (3361x2056 pixels, 7.2MB) Thanks to Jeremy Kapp for providing this much nicer image.
Tom Almy webmaster9@almy.us | Last Modified April 2020 |
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