The Witch's House | |
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Developer(s) | Fummy |
Publisher(s) | Fummy |
Engine | RPG Maker VX, RPG Maker MV |
Platform(s) | Microsoft Windows, Mac OS |
Release |
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Genre(s) | |
Mode(s) | Single-player |
The Witch's House (魔女の家, Majo no ie) is a freeware puzzle-oriented horror game by the Japanese game creator Fummy (ふみー), created using the software, RPG Maker VX. The game was first released in October 2012, for Windows and Mac.[1]
Apr 26, 2021 If your Mac is using an earlier version of any Mac operating system, you should install the latest Apple software updates, which can include important security updates and updates for the apps that are installed by macOS, such as Safari, Books, Messages, Mail, Music, Calendar, and Photos. Witch’s Daughter by Sarah A. Hoyt The Letter. It has often been said that dead men don’t talk. In Avalon, this wasn’t necessarily true. Dead men could talk if a reasonably talented necromancer were willing to risk the death penalty for reanimating a corpse. But Michael had never heard of a dead man who wrote letters.
Fummy later released a prequel comic book series titled 'The Witch's House: The Diary Of Ellen', telling the story of the witch Ellen. The comic book series is four issues long and available for purchase on Amazon.[2] A manga adaption of The Diary of Ellen, illustrated by Yuna Kagesaki, began publishing in 2017.[3]
The game is a survival horror game in which the main goal is to solve all puzzles correctly and escape the witch's house. It contains a creepy atmosphere, complex riddles and jump scares. This game is played from bird's-eye view using ornate 16-bit graphics, and controlled via keyboard.[1][4]
A black, talking cat can be met at various places in the house, serving as a save point, as well as something of a companion. Throughout the vast majority of the game, the cat is the only source of conversation, usually talking in a casual, nonchalant manner.[1][4]
The main character of The Witch's House is Viola, a young girl who wakes up in the middle of a forest, soon discovering that her only way out of the forest is completely blocked off by roses. Her only option is to enter a mysterious house nearby in hopes of finding some means of escaping. Accompanied by a black cat, Viola must try to survive the magical and dangerous house, which is possessed by the spirit of the former witch.
During her stay in the house, Viola encounters many strange phenomena inside the shape-shifting house. She also finds diary entries written by the current house's resident, a witch-girl named Ellen, detailing her past and how she killed her parents due to their mistreatment of her. To progress further into the house and hopefully eventually leave the forest, Viola must solve various puzzles, unlocking doors and other sections in the house. If Viola manages to leave the house, there are two possible endings depending on her actions.
Both the good ending and the true ending reveal that Viola and Ellen switched bodies before the events of the story, and that 'Ellen' (Viola in Ellen's body) attempted to trap 'Viola' (Ellen) inside her own house to regain her body. Ellen's reasoning for this was to cure herself of a terminal illness. In both endings, Viola's father appears to rescue his daughter, not knowing of the switch, and shoots 'Ellen' to protect his 'daughter'. Not being recognized by her father causes 'Ellen' to die from despair as 'Viola' goes home with her father. The third ending is a 'pseudo-ending' achieved by not saving once in the game, and gives some extra context to the story's lore such as Ellen's contract with a demon, previous details of how she mutilated herself before the switch, and other details; either ending is achievable by this point.
A separate ending is also attainable by simply waiting in the starting area of the game for an hour and letting the roses fade away due to 'Ellen's body dying from the wounds previously inflicted on it.
This New York Times Bestseller is an enthralling tale of modern witch Bess Hawksmith, a fiercely independent woman desperate to escape her cursed history who must confront the evil which has haunted her for centuries.
My name is Elizabeth Anne Hawksmith, and my age is three hundred and eighty-four years. If you will listen, I will tell you a tale of witches. A tale of magic and love and loss. A story of how simple ignorance breeds fear, and how deadly that fear can be. Let me tell you what it means to be a witch.
In the spring of 1628, the Witchfinder of Wessex finds himself a true Witch. As Bess Hawksmith watches her mother swing from the Hanging Tree she knows that only one man can save her from the same fate: the Warlock Gideon Masters. Secluded at his cottage, Gideon instructs Bess, awakening formidable powers she didn’t know she had. She could not have foreseen that even now, centuries later, he would be hunting her across time, determined to claim payment for saving her life.
Listen to a clip from the audio book and buy online at audible.com
'With her first novel, author Paula Brackston conjures up a riveting tale of sorcery and time travel. By mixing feminine heroism with masculine might, Brackston successfully captivates readers with characters Bess, an immortal witch, and sinister dark lord, Gideon... the skill with which Brackston weaves her characters through time makes this a fascinating take on global history' - Marie Claire
'Brackston's first novel offers well-crafted characters in an absorbing plot and an altogether delicious blend of historical fiction and fantasy.' - Booklist
'The Witch's Daughter is a wonderful combination of historical fiction and paranormal. Brackston's story alternates between past and present as she mixes tales of Elizabeth's early life with the present day, tying in historical events including Jack the Ripper and the horrors of WWI... Overall, a really enjoyable read.' - Bookbitch.com
'Readers who enjoy historical fantasy built around an epic struggle between good and evil should enjoy this original take on the theme.' - Historical Novels.info